Tip: Use "Scale to Fit" to automatically size an object to your maximum build volume.
Object Manipulation
Move, scale, rotate, and arrange models on the build plate.
Move Tool (M)
Reposition objects on the build plate.
- Drag: Click and drag to move in XY plane
- Arrows: Use colored arrows for axis-locked movement
- Coordinates: Enter exact values in the sidebar
- Drop to Bed: Automatically places object on the build plate
Scale Tool (S)
Resize objects uniformly or along specific axes.
- Uniform: Lock aspect ratio to scale proportionally
- Per-axis: Scale X, Y, Z independently
- Percentage: Enter scale as percentage (100% = original)
- Size: Enter exact dimensions in mm
Rotate Tool (R)
Rotate objects around any axis.
- Free rotation: Drag the rotation rings
- Snap angles: Hold Shift for 45° increments
- Exact angles: Enter degrees in the sidebar
- Place on Face: Click a face to orient it flat on the bed
Lay on Face
Automatically orient the model with a selected face down on the build plate. Useful for:
- Minimizing supports needed
- Getting the best surface quality on visible faces
- Optimizing for strength along certain axes
Arrange Tool
Automatically position multiple objects on the build plate:
- Auto-Arrange: Optimally places all objects with spacing
- Fill Bed: Duplicate and fill the build plate
- Align: Line up objects along an axis
Keyboard Shortcuts
| Action | Shortcut |
|---|---|
| Move Tool | M |
| Scale Tool | S |
| Rotate Tool | R |
| Lay on Face | F |
| Auto-Arrange | A |
| Duplicate | Ctrl+D |
| Delete | Delete / Backspace |
| Select All | Ctrl+A |
Object List
The object list panel shows all loaded models and allows:
- Renaming objects
- Setting per-object settings overrides
- Assigning different filaments to objects
- Grouping objects together
- Showing/hiding objects from slicing